“It is up to the participant to decide what to do. While physically benign, the psychological consequences of obeying or disobeying this simple instruction are as infinite as the variety of participants who visit it.”
The interaction design consisted of programming a state machine that would respond to various styles of user button-pushes (timid, gentle, aggressive), generating a variety of suitable sound effects appropriate to the “mood” of the machine.
The machine was designed to run self-powered (Apple Powerbook 170 computer(!) running MacroMind Director version 4(!), picMicro circuits, and sound system) for up to five days in the heat, cold, and dust of the Nevada playa. And it did.